• 2 Posts
  • 22 Comments
Joined 5 months ago
cake
Cake day: June 23rd, 2025

help-circle


  • The RNG beat me up too. I will say that there’s a handful of permanent upgrades that either allow you to mitigate some RNG or give you buffs so you’re not as reliant on it.

    I think their goal was to make it so you’re not hardlocked on a single puzzle so that you kind of wander into the manor without a specific puzzle to solve and see what you can solve/find as your tools for that run expand.

    This kind of makes hours 0-10 kind of miserable because you don’t know what puzzles there are and you don’t have much you can do to avoid RNG so you’re just wandering and hoping for the best, but it does get better after that point.





  • I enjoyed Journey and I don’t mean to cast it in a bad light, but I think a lot of it is about the ‘era’ its from.

    It released when there really wasn’t a lot of indie games on the consoles and most people really only played games from the AAA lineup. So for many players it was a unique high quality ‘indiefied’ experience that didn’t rely on classic tutorials, voice acting, or whatever.

    If you had played nontraditional storytelling games from that time or played Journey much later, it may not have the same impact.





  • Yeah, the point of this comic is less about people buffing their favorite class (though people do tend to lean towards that) and more about people generally thinking ‘balanced’ means everything is equal.

    Though the man in the purple shirt is definitely wanting to get rid of the advantages rogues have on mages… The mages symbol also being purple lol.





  • Maybe I need another coffee but I’m a little confused.

    So this site (named after a previous writing practice workshop that shut down after a series of scandals) is trying to do the same thing but isn’t actually hosting anything and is more or less pointing to a Reddit megathread with like over a dozen other writing practice workshops?

    Edit: Is the point of this just to practice writing a novel for self achievement?


  • justdaveisfine@piefed.socialtoRPGMemes @ttrpg.networkGuidelines
    link
    fedilink
    English
    arrow-up
    31
    arrow-down
    1
    ·
    22 days ago

    The second one sort of depends on the player. I’ve had a few players that have made absolutely ridiculous characters but played them very well and it was a good experience.

    The first one is a strong no. I’ve never seen anyone who does a broken meta build do anything beyond ruin everyone’s time and complain (or quit) if the DM reins them in at all.