- 4 Posts
- 7 Comments
Eric9082@lemmy.worldOPto
Perchance - Create a Random Text Generator@lemmy.world•Problem with Comlink.wrapEnglish
2·8 months agoI appreciate the help you’ve been able to provide so far. I don’t mind learning and working out the details; just pointing me in a direction is very helpful.
I’d really like not to make a new or lesser UI; the summary and memory management of the current UI (in my opinion) generates far more immersive and coherent long-term story/chat than other apps.
I’m just interested in learning more about LLMs and I’m also interested to see what the chat would be like with super-fast responses.
Thanks again!
Eric9082@lemmy.worldOPto
Perchance - Create a Random Text Generator@lemmy.world•Problem with Comlink.wrapEnglish
1·8 months agodeleted by creator
Eric9082@lemmy.worldOPto
Perchance - Create a Random Text Generator@lemmy.world•Problem with Comlink.wrapEnglish
2·8 months agoIt’s working now! Thanks!
Eric9082@lemmy.worldOPto
Perchance - Create a Random Text Generator@lemmy.world•Lore handling questionEnglish
3·9 months agoThat makes sense; I want to learn more about how the weighting is computed (quite interesting stuff) but dot-producting the arrays to get an overall “this is relevant” score is useful knowledge.
Makes me think that we could weight each individual Lore entry a little more knowing this.
“Tim is the sheriff. Tim used to be the deputy. Tim is a tall guy” might weight-out better than: “Tim is the sheriff, but he used to be the deputy and he’s tall guy”.
That could get the “Tim” weighting a bit higher for that Lore if I’m understanding right.
Thanks!
Eric9082@lemmy.worldOPto
Perchance - Create a Random Text Generator@lemmy.world•Lore handling questionEnglish
1·9 months agoThanks for the details, that helps a lot.
I understand about poorly-written Lore entries like “he is a snappy dresser” (“he” is vague). My curiosity was more related to Lore such as: “Tim is the sheriff” “Mike is the bad guy”
If the UI is currently constructing a message to the AI and we are discussing Tim, whether the UI could randomly select the “Mike is a bad guy” line from the Lore entries and it would be totally unrelated to the current topic of Tim.
Am I understanding right that Lore isn’t so much “chosen at random”, but is first “scored” as to relevance then chosen?




Eric9082@lemmy.worldOPto
Perchance - Create a Random Text Generator@lemmy.world•AI Character Chat - Custom Code and LorebooksEnglish
1·9 months agoI added code to my local server to force “text/plain” for text file content type, but it didn’t do the trick.
From what I can tell, somehow CloudFlare is inserting itself into text file fetches (but not image file fetches) and since there’s no human in that interaction, all that comes back from a localhost LoreBook fetch is an error that the Captcha wasn’t completed.
This isn’t a huge issue, but it’s gonna bug me until I solve it :)
Eric9082@lemmy.worldOPto
Perchance - Create a Random Text Generator@lemmy.world•AI Character Chat - Custom Code and LorebooksEnglish
1·9 months agoI found the issue, just haven’t been able to fix it yet.
I am using a fileserver on my localhost and things like the avatar images work fine that way (trying to work with the example of different character expressions for sad, happy, etc., but without uploading a lot of images; the custom code can snag the images via localhost with no issue).
Apparently there is some CloudFlare API in use that is OK with fetching PNG files from localhost, but NOT text files. If I use rentry (or just upload to perchance and use the URL) then the lorebooks DO work.
I had made the assumption that because I can get local PNG files, I can also get local TXT files. That’s apparently not the case.
“You could add a trigger to check the name of the AI that sent the message to run a different custom code within the thread to have multiple characters use different custom codes.”
Yup, doing that already. Works OK, but I need to get some better JS skills before I go much further. I just wanted to make sure that the custom code was part of the oc.thread, and not specific to each oc.character.
Thanks!
I concur 100%. Having retired and finally gotten some time to learn more about AI, I poked around a little and stumbled across Perchance. Never looked elsewhere after that. Other UIs just do not have the creativity tools and the background handling to maintain a coherent chat for very long. Granted, it takes a little learning to use Perchance effectively, but that comes with any tool (no one gets a nice model out of Blender in the first couple hours!). I have found Perchance to be a superior experience and you can’t beat the price!